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Reinforcement Learning in Robotics
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Este asunto y su jerarquía proceden de la clasificación OpenAlex, el catálogo abierto de la investigación científica mundial.
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- Adaptable Hindsight Experience Replay for Search-Based Learning
Alexandros Vazaios, Jannis Brugger, Cedric Derstroff, Kristian Kersting, Mira Mezini · 6 de noviembre de 2025
AlphaZero-like Monte Carlo Tree Search systems, originally introduced for two-player games, dynamically balance exploration and exploitation using neural network guidance. This combination makes them also suitable for classical search problems. However, the original method of training the network wi…
- Learning Without Critics? Revisiting GRPO in Classical Reinforcement Learning Environments
Bryan L. M. de Oliveira, Felipe V. Frujeri, Marcos P. C. M. Queiroz, Luana G. B. Martins, Telma W. de L. Soares, Luckeciano C. Melo · 6 de noviembre de 2025
Group Relative Policy Optimization (GRPO) has emerged as a scalable alternative to Proximal Policy Optimization (PPO) by eliminating the learned critic and instead estimating advantages through group-relative comparisons of trajectories. This simplification raises fundamental questions about the nec…
- Scaling Multi-Agent Environment Co-Design with Diffusion Models
Hao Xiang Li, Michael Amir, Amanda Prorok · 6 de noviembre de 2025
The agent-environment co-design paradigm jointly optimises agent policies and environment configurations in search of improved system performance. With application domains ranging from warehouse logistics to windfarm management, co-design promises to fundamentally change how we deploy multi-agent sy…
- Behavior-Adaptive Q-Learning: A Unifying Framework for Offline-to-Online RL
Lipeng Zu, Hansong Zhou, Xiaonan Zhang · 6 de noviembre de 2025
Offline reinforcement learning (RL) enables training from fixed data without online interaction, but policies learned offline often struggle when deployed in dynamic environments due to distributional shift and unreliable value estimates on unseen state-action pairs. We introduce Behavior-Adaptive Q…
- Reinforcement Learning Using known Invariances
Alexandru Cioba, Aya Kayal, Laura Toni, Sattar Vakili, Alberto Bernacchia · 6 de noviembre de 2025
In many real-world reinforcement learning (RL) problems, the environment exhibits inherent symmetries that can be exploited to improve learning efficiency. This paper develops a theoretical and algorithmic framework for incorporating known group symmetries into kernel-based RL. We propose a symmetry…
- Shift Before You Learn: Enabling Low-Rank Representations in Reinforcement Learning
Bastien Dubail, Stefan Stojanovic, Alexandre Prouti\`ere · 6 de noviembre de 2025
Low-rank structure is a common implicit assumption in many modern reinforcement learning (RL) algorithms. For instance, reward-free and goal-conditioned RL methods often presume that the successor measure admits a low-rank representation. In this work, we challenge this assumption by first remarking…
- Shrinking the Variance: Shrinkage Baselines for Reinforcement Learning with Verifiable Rewards
Guanning Zeng, Zhaoyi Zhou, Daman Arora, Andrea Zanette · 6 de noviembre de 2025
Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a powerful paradigm for post-training large reasoning models (LRMs) using policy-gradient methods such as GRPO. To stabilize training, these methods typically center trajectory rewards by subtracting the empirical mean for each pro…
- Value of Information-Enhanced Exploration in Bootstrapped DQN
Stergios Plataniotis, Charilaos Akasiadis, Georgios Chalkiadakis · 6 de noviembre de 2025
Efficient exploration in deep reinforcement learning remains a fundamental challenge, especially in environments characterized by high-dimensional states and sparse rewards. Traditional exploration strategies that rely on random local policy noise, such as $\epsilon$-greedy and Boltzmann exploration…
- Going Beyond Expert Performance via Deep Implicit Imitation Reinforcement Learning
Iason Chrysomallis, Georgios Chalkiadakis · 6 de noviembre de 2025
Imitation learning traditionally requires complete state-action demonstrations from optimal or near-optimal experts. These requirements severely limit practical applicability, as many real-world scenarios provide only state observations without corresponding actions and expert performance is often s…
- Periodic Skill Discovery
Jonghae Park, Daesol Cho, Jusuk Lee, Dongseok Shim, Inkyu Jang, H. Jin Kim · 6 de noviembre de 2025
Unsupervised skill discovery in reinforcement learning (RL) aims to learn diverse behaviors without relying on external rewards. However, current methods often overlook the periodic nature of learned skills, focusing instead on increasing the mutual dependence between states and skills or maximizing…
- Towards Formalizing Reinforcement Learning Theory
Shangtong Zhang · 6 de noviembre de 2025
In this paper, we formalize the almost sure convergence of $Q$-learning and linear temporal difference (TD) learning with Markovian samples using the Lean 4 theorem prover based on the Mathlib library. $Q$-learning and linear TD are among the earliest and most influential reinforcement learning (RL)…
- Imitation Learning in the Deep Learning Era: A Novel Taxonomy and Recent Advances
Iason Chrysomallis, Georgios Chalkiadakis · 6 de noviembre de 2025
Imitation learning (IL) enables agents to acquire skills by observing and replicating the behavior of one or multiple experts. In recent years, advances in deep learning have significantly expanded the capabilities and scalability of imitation learning across a range of domains, where expert data ca…
- Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learning
Hongjoon Ahn, Heewoong Choi, Jisu Han, Taesup Moon · 5 de noviembre de 2025
Offline goal-conditioned reinforcement learning (GCRL) offers a practical learning paradigm in which goal-reaching policies are trained from abundant state-action trajectory datasets without additional environment interaction. However, offline GCRL still struggles with long-horizon tasks, even with …
- Learning Interactive World Model for Object-Centric Reinforcement Learning
Fan Feng, Phillip Lippe, Sara Magliacane · 5 de noviembre de 2025
Agents that understand objects and their interactions can learn policies that are more robust and transferable. However, most object-centric RL methods factor state by individual objects while leaving interactions implicit. We introduce the Factored Interactive Object-Centric World Model (FIOC-WM), …
- Adaptive Neighborhood-Constrained Q Learning for Offline Reinforcement Learning
Yixiu Mao, Yun Qu, Qi Wang, Xiangyang Ji · 5 de noviembre de 2025
Offline reinforcement learning (RL) suffers from extrapolation errors induced by out-of-distribution (OOD) actions. To address this, offline RL algorithms typically impose constraints on action selection, which can be systematically categorized into density, support, and sample constraints. However,…
- Imagine Beyond! Distributionally Robust Auto-Encoding for State Space Coverage in Online Reinforcement Learning
Nicolas Castanet, Olivier Sigaud, Sylvain Lamprier · 5 de noviembre de 2025
Goal-Conditioned Reinforcement Learning (GCRL) enables agents to autonomously acquire diverse behaviors, but faces major challenges in visual environments due to high-dimensional, semantically sparse observations. In the online setting, where agents learn representations while exploring, the latent …
- Curriculum Design for Trajectory-Constrained Agent: Compressing Chain-of-Thought Tokens in LLMs
Georgios Tzannetos, Parameswaran Kamalaruban, Adish Singla · 5 de noviembre de 2025
Training agents to operate under strict constraints during deployment, such as limited resource budgets or stringent safety requirements, presents significant challenges, especially when these constraints render the task complex. In this work, we propose a curriculum learning strategy that gradually…
- From Solo to Symphony: Orchestrating Multi-Agent Collaboration with Single-Agent Demos
Xun Wang, Zhuoran Li, Yanshan Lin, Hai Zhong, Longbo Huang · 5 de noviembre de 2025
Training a team of agents from scratch in multi-agent reinforcement learning (MARL) is highly inefficient, much like asking beginners to play a symphony together without first practicing solo. Existing methods, such as offline or transferable MARL, can ease this burden, but they still rely on costly…
- Re-FORC: Adaptive Reward Prediction for Efficient Chain-of-Thought Reasoning
Renos Zabounidis, Aditya Golatkar, Michael Kleinman, Alessandro Achille, Wei Xia, Stefano Soatto · 5 de noviembre de 2025
We propose Re-FORC, an adaptive reward prediction method that, given a context, enables prediction of the expected future rewards as a function of the number of future thinking tokens. Re-FORC trains a lightweight adapter on reasoning models, demonstrating improved prediction with longer reasoning a…
- Automata-Conditioned Cooperative Multi-Agent Reinforcement Learning
Beyazit Yalcinkaya, Marcell Vazquez-Chanlatte, Ameesh Shah, Hanna Krasowski, Sanjit A. Seshia · 5 de noviembre de 2025
We study the problem of learning multi-task, multi-agent policies for cooperative, temporal objectives, under centralized training, decentralized execution. In this setting, using automata to represent tasks enables the decomposition of complex tasks into simpler sub-tasks that can be assigned to ag…
- LEASE: Offline Preference-based Reinforcement Learning with High Sample Efficiency
Xiao-Yin Liu, Guotao Li, Xiao-Hu Zhou, Zeng-Guang Hou · 5 de noviembre de 2025
Offline preference-based reinforcement learning (PbRL) provides an effective way to overcome the challenges of designing reward and the high costs of online interaction. However, since labeling preference needs real-time human feedback, acquiring sufficient preference labels is challenging. To solve…
- Directional-Clamp PPO
Gilad Karpel, Ruida Zhou, Shoham Sabach, Mohammad Ghavamzadeh · 5 de noviembre de 2025
Proximal Policy Optimization (PPO) is widely regarded as one of the most successful deep reinforcement learning algorithms, known for its robustness and effectiveness across a range of problems. The PPO objective encourages the importance ratio between the current and behavior policies to move to …
- Overcoming Non-stationary Dynamics with Evidential Proximal Policy Optimization
Abdullah Akg\"ul, Gulcin Baykal, Manuel Hau{\ss}mann, Melih Kandemir · 5 de noviembre de 2025
Continuous control of non-stationary environments is a major challenge for deep reinforcement learning algorithms. The time-dependency of the state transition dynamics aggravates the notorious stability problems of model-free deep actor-critic architectures. We posit that two properties will play a …
- Closing the Intent-to-Behavior Gap via Fulfillment Priority Logic
Bassel El Mabsout, Abdelrahman Abdelgawad, Renato Mancuso · 5 de noviembre de 2025
Practitioners designing reinforcement learning policies face a fundamental challenge: translating intended behavioral objectives into representative reward functions. This challenge stems from behavioral intent requiring simultaneous achievement of multiple competing objectives, typically addressed …
- When Is Diversity Rewarded in Cooperative Multi-Agent Learning?
Michael Amir, Matteo Bettini, Amanda Prorok · 5 de noviembre de 2025
The success of teams in robotics, nature, and society often depends on the division of labor among diverse specialists; however, a principled explanation for when such diversity surpasses a homogeneous team is still missing. Focusing on multi-agent task allocation problems, we study this question fr…
